Pull List

49 cards to pull, 123 copies in all.

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Aegislash Uncommon x4

Buy
4
Wanted by
Dancing Swords ×4, Robot Swords ×4
Set
ME03: Perfect OrderME03: Perfect Order 058/088
Rarity
UncommonUncommon
Type
MetalMetal
HP
150
Stage
Stage 2
Attack
ColorlessColorlessColorlessSlash (80)
Attack
MetalColorlessColorlessColorlessMetal Slash (230) - During your next turn, this Pokémon can't use attacks.
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorlessColorless3
Tournament
OKlegal, and good to go!

Area Zero Underdepths Uncommon x2

Buy
2
Wanted by
Dragon Dogs ×2, Crystal Dragons ×2
Set
SV07: Stellar CrownSV07: Stellar Crown 131/142
Rarity
UncommonUncommon
Type
Trainer - Stadium
Ability
Each player who has any Tera Pokémon in play can have up to 8 Pokémon on their Bench. If a player no longer has any Tera Pokémon in play, that player discards Pokémon from their Bench until they have 5. When this card leaves play, both players discard Pokémon from their Bench until they have 5, and the player who played this card discards first.
Tournament
OKlegal, and good to go!

Barbaracle Uncommon x3

Buy
3
Wanted by
Ground Zero ×3
Set
ME03: Perfect OrderME03: Perfect Order 043/088
Rarity
UncommonUncommon
Type
FightingFighting
HP
130
Stage
Stage 1
Ability
Stone Arms - Once during your turn, you may use this Ability. Attach a Basic Fighting Energy card from your hand to 1 of your Fighting Pokémon.
Attack
FightingFightingColorlessHammer In (80)
Weakness
GrassGrass ×2
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Beldum Common x4

Buy
4
Wanted by
Dancing Swords ×3, Iron Excavation ×4
Set
ME04: Chaos RisingME04: Chaos Rising 059/086
Rarity
CommonCommon
Type
MetalMetal
HP
70
Stage
Basic
Attack
MetalHeadbutt (10)
Attack
MetalColorlessBeam (20)
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Binacle Common x3

Buy
3
Wanted by
Ground Zero ×3
Set
ME03: Perfect OrderME03: Perfect Order 042/088
Rarity
CommonCommon
Type
FightingFighting
HP
80
Stage
Basic
Attack
FightingDouble Draw - Draw 2 cards.
Attack
FightingFightingScratch (30)
Weakness
GrassGrass ×2
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Budew Common x1

Buy
1
Wanted by
Crystal Dragons ×1
Set
ME: Ascended HeroesME: Ascended Heroes 016/217
Rarity
CommonCommon
Type
GrassGrass
HP
30
Stage
Basic
Attack
[] Itchy Pollen (10) - During your opponent's next turn, they can't play any Item cards from their hand.
Weakness
FireFire ×2
Tournament
OKlegal, and good to go!

Core Memory Uncommon x2

Buy
2
Wanted by
Ground Zero ×2
Set
ME03: Perfect OrderME03: Perfect Order 070/088
Rarity
UncommonUncommon
Type
Trainer - Pokémon Tool
Ability
The Mega Zygarde ex this card is attached to can use the attack on this card. (You still need the necessary Energy to use this attack.)
Tournament
OKlegal, and good to go!

Cornerstone Mask Ogerpon ex Double Rare x1

Buy
1
Wanted by
Ground Zero ×1
Set
SV06: Twilight MasqueradeSV06: Twilight Masquerade 112/167
Rarity
Double RareDouble Rare
Type
FightingFighting
HP
210
Stage
Basic
Ability
Tera As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's). Ability — Cornerstone Stance Prevent all damage from attacks done to this Pokémon by your opponent's Pokémon that have an Ability.
Attack
FightingColorlessColorlessDemolish (140) - This attack's damage isn't affected by Weakness or Resistance, or by any effects on your opponent's Active Pokémon.
Weakness
GrassGrass ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Cynthia's Gabite Common x4

Buy
4
Wanted by
Champion's Call ×4
Set
SV10: Destined RivalsSV10: Destined Rivals 103/182
Rarity
CommonCommon
Type
FightingFighting
HP
100
Stage
Stage 1
Ability
Champion's Call - Once during your turn, you may search your deck for a Cynthia's Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Attack
FightingDragonslice (40)
Weakness
GrassGrass ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Cynthia's Garchomp ex Double Rare x3

Buy
3
Wanted by
Champion's Call ×3
Set
SV10: Destined RivalsSV10: Destined Rivals 104/182
Rarity
Double RareDouble Rare
Type
FightingFighting
HP
330
Stage
Stage 2
Attack
FightingCorkscrew Dive (100) - You may draw cards until you have 6 cards in your hand.
Attack
FightingFightingDraconic Buster (260) - Discard all Energy from this Pokémon.
Weakness
GrassGrass ×2
Tournament
OKlegal, and good to go!

Cynthia's Gible Common x4

Buy
4
Wanted by
Champion's Call ×4
Set
SV10: Destined RivalsSV10: Destined Rivals 102/182
Rarity
CommonCommon
Type
FightingFighting
HP
70
Stage
Basic
Attack
FightingRock Hurl (20) - This attack's damage isn't affected by Resistance.
Weakness
GrassGrass ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Cynthia's Power Weight Uncommon x4

Buy
4
Wanted by
Champion's Call ×4
Set
SV10: Destined RivalsSV10: Destined Rivals 162/182
Rarity
UncommonUncommon
Type
Trainer - Pokémon Tool
Ability
The Cynthia's Pokémon this card is attached to gets +70 HP.
Tournament
OKlegal, and good to go!

Cynthia's Roselia Common x4

Buy
4
Wanted by
Champion's Call ×4
Set
SV10: Destined RivalsSV10: Destined Rivals 007/182
Rarity
CommonCommon
Type
GrassGrass
HP
70
Stage
Basic
Attack
ColorlessSpike Sting (20)
Weakness
FireFire ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Cynthia's Roserade Rare x3

Buy
3
Wanted by
Champion's Call ×3
Set
SV10: Destined RivalsSV10: Destined Rivals 008/182
Rarity
RareRare
Type
GrassGrass
HP
130
Stage
Stage 1
Ability
Cheer On to Glory - Attacks used by your Cynthia's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Attack
GrassColorlessColorlessLeaf Step (80)
Weakness
FireFire ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Cynthia's Spiritomb Uncommon x1

Buy
1
Wanted by
Champion's Call ×1
Set
SV10: Destined RivalsSV10: Destined Rivals 129/182
Rarity
UncommonUncommon
Type
DarknessDarkness
HP
70
Stage
Basic
Attack
ColorlessRaging Curse (10x) - This attack does 10 damage for each damage counter on all of your Benched Cynthia's Pokémon. This attack's damage isn't affected by Weakness.
Weakness
GrassGrass ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Deoxys Uncommon x3

Buy
3
Wanted by
Psychic Storm ×3
Set
ME04: Chaos RisingME04: Chaos Rising 031/086
Rarity
UncommonUncommon
Type
PsychicPsychic
HP
110
Stage
Basic
Attack
ColorlessGenome Charge - Search your deck for up to 2 Basic Psychic Energy cards and attach them to this Pokémon. Then, shuffle your deck.
Attack
PsychicPsychicColorlessPsychic (80+) - This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness
DarknessDarkness ×2
Resistance
FightingFighting -30
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Doublade Promo x4

Buy
4
Wanted by
Dancing Swords ×4, Robot Swords ×4
Set
ME: Mega Evolution Promo 067
Rarity
PromoPromo
Type
MetalMetal
HP
100
Stage
Stage 1
Attack
ColorlessColorlessWeaponized Swords (60x) - Reveal any number of Honedge, Doublade, and Aegislash from your hand, and this attack does 60 damage for each card you revealed in this way.
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Drilbur Common x4

Buy
4
Wanted by
Iron Excavation ×4
Set
ME05: Pitch BlackME05: Pitch Black 046/084
Rarity
CommonCommon
Type
FightingFighting
HP
70
Stage
Basic
Attack
ColorlessCall for Family - Search your deck for up to 2 Basic Pokémon and put them onto your Bench. Then, shuffle your deck.
Attack
ColorlessColorlessColorlessDig Claws (50)
Weakness
GrassGrass ×2
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Espeon Common x2

Buy
2
Wanted by
Psychic Storm ×2
Set
ME: 30th Celebration 069/128
Rarity
CommonCommon
Type
PsychicPsychic
HP
110
Stage
Stage 1
Attack
PsychicColorlessMiraculous Shine - Devolve each of your opponent's evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.
Attack
PsychicColorlessColorlessSuper Psy Bolt (90)
Weakness
DarknessDarkness ×2
Resistance
FightingFighting -30
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Fighting Gong Uncommon x7

Buy
7
Wanted by
Champion's Call ×3, Ground Zero ×4
Set
ME01: Mega EvolutionME01: Mega Evolution 116/132
Rarity
UncommonUncommon
Type
Trainer - Item
Ability
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Tournament
OKlegal, and good to go!

Full Metal Lab Uncommon x2

Buy
2
Wanted by
Dancing Swords ×2, Iron Excavation ×2, Robot Swords ×1
Set
SV05: Temporal ForcesSV05: Temporal Forces 148/162
Rarity
UncommonUncommon
Type
Trainer - Stadium
Ability
All Metal Pokémon (both yours and your opponent’s) take 30 less damage from attacks from the opponent's Pokémon (after applying Weakness and Resistance).
Tournament
OKlegal, and good to go!

Genesect ex Double Rare x3

Buy
3
Wanted by
Dancing Swords ×2, Iron Excavation ×3, Robot Swords ×2
Set
SV: Black BoltSV: Black Bolt 067/086
Rarity
Double RareDouble Rare
Type
MetalMetal
HP
220
Stage
Basic
Ability
Metallic Signal - Once during your turn, you may search your deck for up to 2 Evolution Metal Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.
Attack
MetalMetalColorlessProtect Charge (150) - During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Heatmor Uncommon x2

Buy
2
Wanted by
Fox's Blue Flame ×2
Set
SV: White FlareSV: White Flare 019/086
Rarity
UncommonUncommon
Type
FireFire
HP
120
Stage
Basic
Attack
FireLicking Catch - Search your deck for up to 3 in any combination of Fire Pokémon and Basic Fire Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Attack
FireFireFire Claws (60)
Weakness
WaterWater ×2
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Honedge Common x4

Buy
4
Wanted by
Dancing Swords ×4, Robot Swords ×4
Set
ME03: Perfect OrderME03: Perfect Order 056/088
Rarity
CommonCommon
Type
MetalMetal
HP
70
Stage
Basic
Attack
ColorlessCut (10)
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Ignition Energy Uncommon

Buy
no deck lists it yet
Wanted by
–
Set
SV: White FlareSV: White Flare 086/086
Rarity
UncommonUncommon
Type
Energy - Special
Ability
If this card is attached to 1 of your Pokémon, discard it at the end of your turn. As long as this card is attached to a Pokémon, it provides Colorless Energy. If this card is attached to an Evolution Pokémon, it provides ColorlessColorlessColorless Energy.
Tournament
OKlegal, and good to go!

Larry's Skill Common x1

Buy
1
Wanted by
Champion's Call ×1
Set
SV: Prismatic EvolutionsSV: Prismatic Evolutions 115/131
Rarity
CommonCommon
Type
Trainer - Supporter
Ability
Discard your hand and search your deck for a Pokémon, a Supporter card, and a Basic Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
Tournament
OKlegal, and good to go!

Lillie's Clefairy ex Double Rare x2

Buy
2
Wanted by
Crystal Dragons ×2
Set
SV09: Journey TogetherSV09: Journey Together 056/159
Rarity
Double RareDouble Rare
Type
PsychicPsychic
HP
190
Stage
Basic
Ability
Fairy Zone - The Weakness of each of your opponent's Dragon Pokémon in play is now Psychic. (Apply Weakness as ×2.)
Attack
ColorlessPsychicFull Moon Rondo (20+) - This attack does 20 more damage for each Benched Pokémon (both yours and your opponent’s).
Weakness
MetalMetal ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Lucky Helmet Uncommon x2

Buy
2
Wanted by
Dancing Swords ×2
Set
SV06: Twilight MasqueradeSV06: Twilight Masquerade 158/167
Rarity
UncommonUncommon
Type
Trainer - Pokémon Tool
Ability
If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), draw 2 cards.
Tournament
OKlegal, and good to go!

Lunatone Rare x2

Buy
2
Wanted by
Ground Zero ×2
Set
ME: Ascended HeroesME: Ascended Heroes 105/217
Rarity
RareRare
Type
FightingFighting
HP
110
Stage
Basic
Ability
Lunar Cycle - Once during your turn, if you have Solrock in play, you may discard a Basic Fighting Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn.
Attack
FightingFightingPower Gem (50)
Weakness
GrassGrass ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Max Rod ACE SPEC Rare x1

Buy
1
Wanted by
Dancing Swords ×1, Robot Swords ×1
Set
SV: Prismatic EvolutionsSV: Prismatic Evolutions 116/131
Rarity
ACE SPEC RareACE SPEC Rare
Type
Trainer - Item
Ability
Put up to 5 in any combination of Pokémon and Basic Energy cards from your discard pile into your hand.
Tournament
OKlegal, and good to go!

Mega Evolution Mega Audino ex Double Rare x2

Buy
2
Wanted by
Ground Zero ×2
Set
ME: Ascended HeroesME: Ascended Heroes 172/217
Rarity
Double RareDouble Rare
Type
ColorlessColorless
HP
270
Stage
Basic
Attack
ColorlessKaleidowaltz - Flip 3 coins. For each heads, search your deck for up to 2 Basic Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
Attack
ColorlessColorlessColorlessEar Force (20+) - This attack does 80 more damage for each Energy attached to your opponent's Active Pokémon.
Weakness
FightingFighting ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Mega Evolution Mega Charizard Y ex Double Rare x1

Buy
1
Wanted by
Fox's Blue Flame ×1
Set
ME: Ascended HeroesME: Ascended Heroes 022/217
Rarity
Double RareDouble Rare
Type
FireFire
HP
360
Stage
Stage 2
Attack
FireFireColorlessExplosion Y - Discard 3 Energy from this Pokémon, and this attack does 280 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness
WaterWater ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Mega Evolution Mega Excadrill ex Double Rare x3

Buy
3
Wanted by
Iron Excavation ×3
Set
ME05: Pitch BlackME05: Pitch Black 065/084
Rarity
Double RareDouble Rare
Type
MetalMetal
HP
340
Stage
Stage 1
Attack
MetalMetalUndermine (90) - Discard the top 2 cards of your opponent's deck.
Attack
MetalMetalMetalMaximum Drilling (200+) - If this Pokémon has at least 2 extra Energy attached (in addition to this attack's cost), this attack does 130 more damage.
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorlessColorlessColorless4
Tournament
OKlegal, and good to go!

Metagross Uncommon x2

Buy
2
Wanted by
Iron Excavation ×2
Set
ME04: Chaos RisingME04: Chaos Rising 061/086
Rarity
UncommonUncommon
Type
MetalMetal
HP
180
Stage
Stage 2
Attack
MetalBounce Back (60) - Switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Attack
MetalMetalMetalColorlessMetallic Hammer (150+) - You may discard 3 Metal Energy from this Pokémon and have this attack do 150 more damage.
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorlessColorless3
Tournament
OKlegal, and good to go!

Metang Common x4

Buy
4
Wanted by
Dancing Swords ×3, Iron Excavation ×4
Set
SV05: Temporal ForcesSV05: Temporal Forces 114/162
Rarity
CommonCommon
Type
MetalMetal
HP
100
Stage
Stage 1
Ability
Metal Maker - Once during your turn, you may look at the top 4 cards of your deck and attach any number of Basic Metal Energy cards you find there to your Pokémon in any way you like. Shuffle the other cards and put them on the bottom of your deck.
Attack
MetalColorlessColorlessBeam (60)
Weakness
FireFire ×2
Resistance
GrassGrass -30
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Mewtwo ex Double Rare x3

Buy
3
Wanted by
Psychic Storm ×3
Set
ME: 30th Celebration 064/128
Rarity
Double RareDouble Rare
Type
PsychicPsychic
HP
230
Stage
Basic
Attack
PsychicPsychicPhoton Bullets - This attack does 50 damage to each of your opponent's Pokémon ex. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack
PsychicPsychicPsychicPsychic Powers (230) - During your next turn, this Pokémon can't use attacks.
Weakness
DarknessDarkness ×2
Resistance
FightingFighting -30
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!

Mist Energy Uncommon x2

Buy
2
Wanted by
Robot Swords ×2
Set
SV05: Temporal ForcesSV05: Temporal Forces 161/162
Rarity
UncommonUncommon
Type
Energy - Special Rainbow
Ability
As long as this card is attached to a Pokémon, it provides Colorless Energy. Prevent all effects of attacks from your opponent’s Pokémon done to the Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)
Tournament
OKlegal, and good to go!

Mystery Garden Uncommon x3

Buy
3
Wanted by
Psychic Storm ×3
Set
ME01: Mega EvolutionME01: Mega Evolution 122/132
Rarity
UncommonUncommon
Type
Trainer - Stadium
Ability
Once during each player's turn, that player may discard an Energy card from their hand in order to draw cards until they have as many cards in their hand as they have Psychic Pokémon in play.
Tournament
OKlegal, and good to go!

Nitro R Energy Rare x2

Buy
2
Wanted by
Fox's Blue Flame ×2
Set
ME04: Chaos RisingME04: Chaos Rising 086/086
Rarity
RareRare
Type
Energy - Special Fire
Ability
As long as this card is attached to a Pokémon, it provides Fire Energy. If this card is discarded by an effect of an attack used by the Fire Pokémon this card is attached to, put this card into your hand after attack damage and effects.
Tournament
OKlegal, and good to go!

Philippe Uncommon x2

Buy
2
Wanted by
Iron Excavation ×2, Steel Wolves ×2
Set
ME04: Chaos RisingME04: Chaos Rising 079/086
Rarity
UncommonUncommon
Type
Trainer - Supporter
Ability
Attach up to 2 Basic Metal Energy cards from your discard pile to 1 of your Metal Pokémon.
Tournament
OKlegal, and good to go!

Premium Power Pro Uncommon x3

Buy
3
Wanted by
Champion's Call ×3
Set
ME01: Mega EvolutionME01: Mega Evolution 124/132
Rarity
UncommonUncommon
Type
Trainer - Item
Ability
During this turn, attacks used by your Fighting Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Tournament
OKlegal, and good to go!

Psyduck Common x1

Buy
1
Wanted by
Robot Swords ×1
Set
ME: Ascended HeroesME: Ascended Heroes 039/217
Rarity
CommonCommon
Type
WaterWater
HP
70
Stage
Basic
Ability
Damp - Pokémon in play (both yours and your opponent's) lose any Ability that requires the Pokémon using it to Knock Out itself.
Attack
ColorlessColorlessRam (20)
Weakness
LightningLightning ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Rocky Fighting Energy Rare x1

Buy
1
Wanted by
Champion's Call ×1
Set
ME03: Perfect OrderME03: Perfect Order 087/088
Rarity
RareRare
Type
Energy - Special Fighting
Ability
As long as this card is attached to a Pokémon, it provides Fighting Energy. Prevent all effects of attacks used by your opponent's Pokémon done to the Fighting Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)
Tournament
OKlegal, and good to go!

Shaymin Uncommon x1

Buy
1
Wanted by
Flaming Lanterns ×1
Set
SV10: Destined RivalsSV10: Destined Rivals 010/182
Rarity
UncommonUncommon
Type
GrassGrass
HP
80
Stage
Basic
Ability
Flower Curtain - Prevent all damage done to your Benched Pokémon that don't have a Rule Box by attacks from your opponent's Pokémon. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Attack
ColorlessColorlessSmash Kick (30)
Weakness
FireFire ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Solrock Uncommon x2

Buy
2
Wanted by
Ground Zero ×2
Set
ME: Ascended HeroesME: Ascended Heroes 106/217
Rarity
UncommonUncommon
Type
FightingFighting
HP
110
Stage
Basic
Attack
FightingCosmic Beam (70) - If you don't have Lunatone on your Bench, this attack does nothing. This attack's damage isn't affected by Weakness or Resistance.
Weakness
GrassGrass ×2
Retreat
Colorless1
Tournament
OKlegal, and good to go!

Special Red Card Uncommon x1

Buy
1
Wanted by
Champion's Call ×1
Set
ME04: Chaos RisingME04: Chaos Rising 082/086
Rarity
UncommonUncommon
Type
Trainer - Item
Ability
You can use this card only if your opponent has 3 or fewer Prize cards remaining. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.
Tournament
OKlegal, and good to go!

Tarragon Uncommon x3

Buy
3
Wanted by
Ground Zero ×3
Set
ME03: Perfect OrderME03: Perfect Order 085/088
Rarity
UncommonUncommon
Type
Trainer - Supporter
Ability
Put up to 4 in any combination of Fighting Pokémon and Basic Fighting Energy cards from your discard pile into your hand.
Tournament
OKlegal, and good to go!

Unfair Stamp ACE SPEC Rare x1

Buy
1
Wanted by
Ground Zero ×1
Set
SV06: Twilight MasqueradeSV06: Twilight Masquerade 165/167
Rarity
ACE SPEC RareACE SPEC Rare
Type
Trainer - Item
Ability
You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn. Each player shuffles their hand into their deck. Then, you draw 5 cards, and your opponent draws 2 cards.
Tournament
OKlegal, and good to go!

Xerneas Rare x4

Buy
4
Wanted by
Psychic Storm ×4
Set
ME04: Chaos RisingME04: Chaos Rising 042/086
Rarity
RareRare
Type
PsychicPsychic
HP
130
Stage
Basic
Attack
PsychicPsychicPsychicGeo Storm (30x) - This attack does 30 damage for each Psychic Energy attached to all of your Pokémon.
Weakness
MetalMetal ×2
Retreat
ColorlessColorless2
Tournament
OKlegal, and good to go!